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For the moment there are two simple events to communicate with the Wiimote.
1. Wiimote Vibrate
This event makes the Wiimote vibrate as long as the input value is higher or equal to 0.5.
Note: To stop the Wiimote from vibrating it is paramount to send a message with a value under 0.5. If no message is sent, then the Wiimote will stay in its vibrating state.
2. Wiimote Enable
This event controls the activation of the Wiimote. It is an equivalent to clicking the "enable" button in the Wiimote drawer.

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