manual:wiimote_control
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— | manual:wiimote_control [2009/06/04 02:28] (current) – created camille | ||
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+ | ====== Wiimote Control ====== | ||
+ | |||
+ | The Wiimote can also receive events. | ||
+ | At any time, you can change enable/ | ||
+ | |||
+ | All these events use a value that corresponds to the slot of the Wiimote that shall be controlled. | ||
+ | |||
+ | |||
+ | ===== Wiimote Vibrate ===== | ||
+ | |||
+ | This event makes the Wiimote vibrate as long as the input value is higher or equal to 0.5. | ||
+ | |||
+ | Note: To stop the Wiimote from vibrating it is important to send a message with a value under 0.5. If no message is sent, then the Wiimote will keep on vibrating. | ||
+ | |||
+ | |||
+ | ===== Wiimote Enable ===== | ||
+ | |||
+ | This event controls the activation of the Wiimote. | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | |||
+ | ===== Wiimote LEDs ===== | ||
+ | |||
+ | You can set the LEDs of the Wiimote by two different ways: | ||
+ | |||
+ | ; Level : The input (that should be ranging from '' | ||
+ | ; Numeric : The OSC input value (that should be ranging from '' | ||
+ | |||
+ | There is a ready to use example running Max/MSP in the Sample Patches folder. | ||
manual/wiimote_control.txt · Last modified: 2009/06/04 02:28 by camille